Personal Project 
Packshot Joystick Custom Brazuka
Render Preview on Cinema 4D
Preview with details the texturing on substance painter
The entire blocking process, assembly of assets and lighting were done in Cinema 4D. The textures of Joysticks were done in Substance Painter. Some adjustments were made in Photoshop, such as color correction, chromatic aberration, levels, shadows, brightness etc.
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